With the upcoming release of Star Wars Episode VII, EA and Disney have signed a multi-year deal to publish Star Wars games made by DICE, BioWare, and Visceral Games. The agreement covers all “major platforms”. However, Disney still retains the rights to make social and casual games for mobile devices, tablets, and the web.
This is both exciting and horrifying at the same time. Imagine the possibilities of a Frostbite 3-powered game set in the famous universe. Imagine BioWare’s narrative and technical skills in a Star Wars game again. Imagine Visceral making a hack-and-slash or Dead Space-esque game set in this universe. The possibilities are, quite interestingly, endless. What’s horrifying is the fact that EA might put draconian DRM—Simcity, anyone?—in these games. How about endless waves of DLC?
Honestly, I’m excited at the prospect of more Star Wars games. The great thing is that all these studios are great at what they do—making good games. Excellent graphics, engaging gameplay, and good narratives are all that I can hope for at this point. I just hope EA doesn’t screw it up with their underhanded tactics.
LucasFilm president Kathleen Kennedy is similarly excited, noting that the company chose the publisher which could “consistently deliver great Star Wars games for years to come.” That’s for console platforms though; casual and social titles will be made by Disney Interactive itself.
No specific games were announced, though we can expect some announcements soon.
Hot on the heels of EA confirming the game are the first details from Dead Space 3. They come from IGN, who note that there is drop-in drop-out cooperative gameplay in the upcoming sequel.
The site notes that series protagonist Isaac is joined by another man in an engineering suit. He has red glowing eyes, and works as a guide in single-player. Players will work together by sharing ammo and healing each other. Co-op will also make use of improved telekinesis power to solve puzzles as well as interact with the environment.
IGN has further information on changes made to the bench, enemies (humans!), weapons, and more.