The word ‘exclusive’ just doesn’t mean ‘exclusive’ anymore and if Grand Theft Auto IV is taken as an example, it doesn’t mean anything at all. At last year’s E3, Microsoft announced the development of the game for both the PS3 and Xbox 360; along with word that it will be released on the company’s console on day one and will also be host to exclusive bonus content, seemingly making it superior to the PS3 version. That doesn’t seem to be the case any longer as EuroGamer cites a source “close to Rockstar North” that the studio is working on “exclusive supplemental content for both systems, which will be made available for download via Microsoft and Sony’s respective online services.”
The report goes on, saying that we can expect the “same deal” on PS3, except that it’ll be unique to its own platform. As per the source, the downloadable content will feature brand new areas which will link into the main game world.
It is not known whether this is true or not, as no official word from either Rockstar or Take-Two (its publisher) was released. But rest assured, further information can be expected closer to the game’s release next year. GTA IV is scheduled for release on both PS3 and Xbox 360 in October 2007.
As seen to the right, Peter Moore of Microsoft has tattooed “Grand Theft Auto IV” on his left arm the same way he did “Halo 2”. This is because Microsoft has proudly announced that GTA4 will be available on Xbox 360 on day one of release – the GTA franchise has been Sony’s jewel as of late, being released first on the PS2 and then Xbox and PC after some time.
This is part of a “groundbreaking” agreement between Microsoft and Take-Two that will have the fourth entry in the free-roaming series released simultaneously to both Xbox 360 and PS3. Separately, Microsoft and Rockstar have announced a strategic alliance to provide exclusive episodic content for the game via Xbox Live, offering ever-expanding gameplay exclusively to gamers on the console.
Grand Theft Auto IV is in development at Rockstar North and will be released in North America on October 16, 2007 and October 19 in Europe.
Seeing how popular the Grand Theft Auto franchise is getting (thanks mostly to zealous and disenchanted politicians), Take-Two has signed a three-year deal with “key Rockstar personnel” that will see them giving the company $25 million in a bid to safeguard the “creative engine” behind the GTA series.
Outlined in a 10-Q filing, the agreement will provide the “key” personnel with $25 million in restricted stock, plus unspecified internal royalties. However, as Next-Gen humorously points out, it won’t help keep their “magic touch” intact; it also isn’t a guarantee that these key employees will stay.