Tagged: star wars

EA and Disney sign exclusive deal for Star Wars games


With the upcoming release of Star Wars Episode VII, EA and Disney have signed a multi-year deal to publish Star Wars games made by DICE, BioWare, and Visceral Games. The agreement covers all “major platforms”. However, Disney still retains the rights to make social and casual games for mobile devices, tablets, and the web.

This is both exciting and horrifying at the same time. Imagine the possibilities of a Frostbite 3-powered game set in the famous universe. Imagine BioWare’s narrative and technical skills in a Star Wars game again. Imagine Visceral making a hack-and-slash or Dead Space-esque game set in this universe. The possibilities are, quite interestingly, endless. What’s horrifying is the fact that EA might put draconian DRM—Simcity, anyone?—in these games. How about endless waves of DLC?

Honestly, I’m excited at the prospect of more Star Wars games. The great thing is that all these studios are great at what they do—making good games. Excellent graphics, engaging gameplay, and good narratives are all that I can hope for at this point. I just hope EA doesn’t screw it up with their underhanded tactics.

LucasFilm president Kathleen Kennedy is similarly excited, noting that the company chose the publisher which could “consistently deliver great Star Wars games for years to come.” That’s for console platforms though; casual and social titles will be made by Disney Interactive itself.

No specific games were announced, though we can expect some announcements soon.

BioWare: Old Republic not coming to consoles; PC is the “place to be”


PC gamers rejoice: BioWare’s Daniel Erickson has said Star Wars: The Old Republic is not coming to consoles, noting that the interface for PC is “made for games” and that the possibility had not been discussed.

“I have no idea if it’s possible,” Erickson said of a console version. “I’d have to ask our tech director.

“I can tell you that it’s not anything that we’ve even discussed. There is nobody anywhere in Bioware laying the groundwork for that because we have a very large complicated game to ship first.”

Finally, he notes that PC is the “natural place to be” and that any game at BioWare uses the PC as the lead platform.

Star Wars: The Old Republic is due for release next spring.

Yoda and Vader Join Soul Calibur 4 Cast

In one of the oddest announcements to be ever made, Namco Bandai sent out word that iconic Star Wars characters Yoda and Vader will make their appearance in the PS3 and Xbox 360 versions of Soul Calibur IV. The Sith Lord Darth Vader will be choking his way to the PS3 version, while Yoda will be jumping around frantically on the Xbox 360 version.

“It is quite rare that two publishers of this caliber are able to collaborate on this level to create a top notch entertainment experience for next-generation platforms.” said Makoto Iwai, executive vice president and COO at Namco Bandai. “In the entertainment industry, LucasArts possesses some of the most recognizable characters and franchises in the world. We’re thrilled to integrate their historic characters into one of our most treasured brands.”

It is not known how exactly the players in the game will be able to block lightsaber attacks, but rest assured, it will be fun. Soul Calibur IV is due out this September.


BioWare Working on Star Wars MMO?

Primotech has a story up where they carry word from a “source close to BioWare” that the studio’s next game will be a MMORPG based on the Star Wars: KOTOR universe. The game was originally released back in 2003 and has become a seminal hit.

Their source states that the game is being developed by the company’s Austin studio, which was formed in 2006 and is headed by James Ohlen, whose past credits include the first KOTOR, Neverwinter Nights and the Baldur’s Gate series, all legendary RPGs.

As expected, no other details are currently known about the game.

Santa Clause in Lego Star Wars 2

Joining the parade of Christmas gift-givers is LucasArts, who sent out word of an Easter Christmas egg in Lego Star Wars II: The Original Trilogy that unlocks a Santa Clause character. Well, here it is:

Ever wonder how Santa Claus manages to work his way down chimneys way too small for him? Or how he seems to stop time in order to visit all of the world’s good boys and girls every Christmas morning? LucasArts and TT Games know the answer: Santa Claus is a Jedi Knight whose amazing Force powers allow him to pull off such spectacular feats. A long time ago, he came to us from a galaxy far, far away to exile himself from the Jedi purge led by Darth Vader. (No… that’s not official canon.)

But what would have happened if jolly ol’ Saint Nick had stuck around to assist the Rebellion? Find out by creating him in LEGO Star Wars II: The Original Trilogy. Here’s how:

Step 1: At the Mos Eisley Cantina, enter the following two codes:
CL4U5H (for Santa hat and red clothes)
TYH319 (for white beard Extra)

Step 2: Go to the Character Customizer and create the proper costume. Use a human head, the appropriate red clothing…and don’t forget the red cap! Santa can wield the weapon of your choice — we recommend the green or red lightsaber to seasonally complement his shiny red duds. (Remember, the color of his lightsaber decides whether his Force powers are naughty or nice.)

Step 3: In the Extras menu, activate Disguise 3.

Step 4: Enter the character-based level of your choice in Free Play.

Step 5: Spread holiday cheer to a galaxy in pieces.

Star Wars: The Best of PC Announced

Fans of the ever-popular franchise can look forward to Star Wars: The Best of PC from LucasArts that combines all the popular Windows games in the series in one package. This compilation will go on sale this Holiday season for $40.

The package includes Empire at War, Knights of the Old Republic, Battlefront, Jedi Knight II: Jedi Outcast and Republic Commando. Additionally, it will also offer a 14-day trial of Star Wars Galaxies.

More details on the titles inside.
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