During E3 NVidia announced that Hellgate: London, Flagship Studios’ debut title, will include support for Havok FX physics and Microsoft’s ShaderModel 3.0, making it one of the industry’s first DirectX 10 games.
Hellgate: London combines the action of FPS games with the infinite replayability of dynamically generated levels, items, enemies and events. Players create a heroic character, completes quests and battles through hordes of demons (gates to hell have been opened… again) to advanced through experience levels and branching skill paths.
Namco Bandai will be publishing the game when it’s done.
Through Reuters comes word that Nvidia is working on a new design contract with Sony that will pay more than it earned for creating the RSX graphics processor for the PS3.
“We have new contracts with Sony to do some further designs,” said the company’s chief financial officer Marv Burkett, who did not go into further detail on what they are doing for Sony. He however said that revenue from the new contract would be “probably slightly more” than the first processor and would continue into 2007.
What is Sony exactly working on? Maybe an advanced mobile graphics processor for the PSP2? Or maybe the PS4?! More details are expected sometime later this year.