While it hasn’t been officially confirmed, the game’s listing on GameFly has been updated to show UBisoft as the publisher and “TBD” as the release date. Kotaku additionally notes that the game might be integrated in the Driver franchise, as Ubisoft has the rights to the series, and since the concept of the game fits in so well with the series.
An official statement from Midway is yet to come.
Financially ailing publisher Midway has filed for Chapter 11 bankruptcy protection in the US, citing an inability to repay its $150 million debt potentially due next week.
The company hopes to organize and conduct its business as usual. CEO Matt Booty noted that the company’s “solid fourth quarter sales… exceeded expectations in spite of a challenging retail and general economic environment” shows that there is still some fight left in them.
"This filing will relieve the immediate pressure from our creditors and provide us time for an orderly exploration of our strategic alternatives," he explained.
Midway sends word that the Vin Diesel starring driving-action game Wheelman will be released on PC, PS3 and Xbox 360 on February 16, 2009. The oft-delayed game was originally set for release in 2007.
In development at Midway Newcastle and being co-produced by Diesel, with his production company Tigon Studios, the open-world effort will see players step into the shoes of the action star as he drives fast cars, evades cops, shoots bad guys and more.
Both Tigon and Midway expect an eventual feature film. Heck, a script is currently in development.
Financially troubled publisher Midway now has someone to blame for all its problems – Epic’s Unreal Engine 3. Variety talked with some ex-employees of the company who threw light on the use of Unreal Engine 3 that caused much of the company’s woes. Here’s a bit:
"The mistake we made was, instead of just taking the base Unreal 3 engine that ‘Gears of War’ was made on and building games off of that, we let our tech and product development guys try to really modify the engine to add all these diff things," one ex-employee told me. "It was a ton of new technology which they just weren’t capable of doing. It put all the games way behind schedule."
Even though Midway invested millions in building a common tech base for all its studios, apparently they all had to adapt UE3 for each project, which meant they couldn’t share resources in a timely manner, so none of the promised benefits materialized. Making the code work for PS3 was particularly hard, sources said, and so games just weren’t coming out. Look at the first half of 2007, when all Midway shipped was "Lord of the Rings Online" for Turbine, or the first half of this year, when all it shipped was "Unreal Tournament III" for Epic.
Many publishers and studios have licensed Unreal Engine 3 for use in their games. One notable exception is Capcom, who has built its own engine to power its multiplatform releases.
With the release of Mortal Kombat vs. DC Universe in a few days, Midway has released a new trailer showing the ubiquitous DC villain The Joker in both cinematic and gameplay footage.
Below’s the video, but before you watch it, here’s a warning: it’s too corny.
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A new video from Midway takes a look at the blood-less fatalities found in the upcoming Midway/DC Comics crossover Mortal Kombat vs. DC Universe.
The game is due out on PS3 and Xbox 360 on November 16.
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The idea of Superman squaring off against Mortal Kombat characters feels quite weird. Anyways, here are two renders of Superman and Scorpion from Mortal Kombat vs. DC Universe, the upcoming crossover fighting title from Midway. Also included below are concept art of Hell and Metropolis as they will be in the game.
This forum post on the BeyondUnreal forums offers a look at changes planned for the first patch for Unreal Tournament 3, offering fixes in almost every part of the game. No release schedule was offered though.
The Midway office in San Diego has been evacuated due to the Californian wildfires which continue to wreak havoc on the state. This has not affected their product development schedule, as employees are now working from home. The publisher has offices in Los Angeles, Seattle, Austin, Germany and London also.
The system requirements for Unreal Tournament 3 were confirmed by Epic Games and Midway who have also released two new screenshots seen below.
Those looking to run the game at a bare minimum should have atleast 512 MB RAM and a 2+ GHz processor. Interestingly, the game requires 8 (eight) gigabytes of hard drive space.
Minimum System Requirements
* Windows XP SP2 or Windows Vista
* 2.0+ GHZ Single Core Processor
* 512 MB of System RAM
* NVIDIA 6200+ or ATI Radeon 9600+ Video Card
* 8 GB of Free Hard Drive Space
Recommended System Requirements
* 2.4+ GHZ Dual Core Processor
* 1 GB of System RAM
* NVIDIA 7800GTX+ or ATI x1300+ Video Card
* 8 GB of Free Hard Drive Space
And now the screenshots, undoubtedly taken on a “recommended” system.