Tagged: michael pachter

Sony CEO opposed to blocking used games on PS4

ps_management_full_jackThere have been rumors that next-gen consoles would block used games. You don’t have to worry about the next PlayStation though, as industry analyst Michael Pachter noted that SCEA boss Jack Tretton is opposed to the idea.

Pachter, speaking on GameTrailer’s Bonus Round, said that he had directly asked Tretton if the rumors were true. Tretton gave a rational reply, stating that he was “opposed to blocking used games” and that they were “great for consumers”.

However, Tretton admitted that it was his personal view and that the designers in Japan might think differently.

Analyst: publishers reluctant to support Wii due to declining software sales

black-kuro-wii-juni-4-2009Gloom and doom for the industry continues, this time directed at the Wii. Wedbush analyst Michael Pachter noted that the Wii’s declining software sales is a bad sign for the system and its publisher support.

"Wii software sales were down 19% year-over-year and DS software sales were down 13%, while PS3 software sales were up 58% and Xbox 360 software sales were up 29%. We think this is remarkable, given growth in the Wii hardware installed base of 44% and growth in the DS installed base of 33% over the last 12 months.

In contrast, the PS3 installed base is up 60% and the Xbox 360 installed base is up 32% over the same period. Software sales growth mirrored hardware unit growth for both the PS3 and Xbox 360, but sorely lagged hardware unit growth for the Wii and DS.

In our view, this indicates that Nintendo’s customers either are not finding enough software to satisfy their needs, or need less software than the typical Sony or Microsoft customer."

Pachter added that publishers seem to be “reluctant to support the console as broadly as the other two.”

Alan Wake, Prince of Persia, Blur fail at retail

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Red Dead Redemption may have been a veritable blockbuster hit, but other big hitters failed to make an impact at retail. Wedbush analyst Michael Pachter has noted that several high-profile games all failed to hit 200,000 in unit sales.

These titles include Alan Wake, Blur, Prince of Persia, Lost Planet 2, Skate and movie-game adaptations Shrek and Iron Man 2. Additionally, UFC 2010 saw sales down 60% compared to its predecessor; even Super Mario Galaxy 2 performed “well below” the first game.

This is scary in the fact that these games have cost millions of dollars to make and that they won’t be making almost any profit. Pachter notes that these results “reinforce the notion that the video game industry is in a state of persistent secular decline.”