Remember Fable 2? You know, the game which will offer “unconditional love”? Yea, the one by the Black & White dude – Peter Molyneaux. Well, the game’s physics will be handled by Havok, as the company announced that Lionhead Studios has licensed Havok Complete, the company’s physics and animation solution, for use in the far-off game.
“Using Havok’s technology means that we don’t have to worry about finding an efficient way to do all the complex physics calculations ourselves that are required to create a huge, vibrant, real time and persistent virtual world such as the one we’re creating for Fable 2,” said Molyneaux. “By using Havok, we bypass a lot of the heavy physics maths and concentrate our teams more on the creative and innovative elements of the game.”
No release date for Fable 2 is known yet, but the game is not expected until late 2008.