Sony’s long-running and way past its prime MMORPG EverQuest 2’s latest expansion The Shadow Odyssey is scheduled to launch worldwide today. It is the fifth expansion for the franchise and will add even more content to the game. A compilation pack for gamers is now available via retail stores and digital download for $39.99.
“The storyline of The Shadow Odyssey allows players to explore uncharted regions in the virtual world of Norrath while experiencing nostalgic areas made famous in the original EverQuest almost 10 years ago,” said Bruce Ferguson, senior producer, Sony Online Entertainment. “This expansion comes on the heels of the highest selling expansion to date, Rise of Kunark, and the incredibly successful Living Legacy program, which ran over the summer months and attracted large numbers of new and returning players who are ready for exciting new adventures.”
The add-on adds more than 20 new zones, nostalgic EverQuest dungeon themes and increases the Achievement Point level cap to 200. It also adds a new Dungeon Delving mission system and five new Heritage Quests with unique rewards. Two new deities and more have added as well.
Those who still play EverQuest 2 will be delighted to know that the MMORPG has received a thirty-eighth update, which offers new options and enhances gameplay. Here’s the deal:
Customize your Appearance in new ways!
Upon reaching level 20, you’ll be able to access new appearance item slots on the inventory window! Have favorite pieces that are an important part of your style? You can now keep wearing them for looks while continuing to upgrade your primary gear!
The Gods must be crazy…Bristlebane Returns!
Calling all practical jokers, jesters and masters of mischief, the godly Grand Prankster, Fizzlethorpe Bristlebane has returned to Norrath! What sort of mischievous plans does the Royal Trickster have in store for his faithful followers? Those interested in devoting themselves to this sultan of silly should speak with Tobel Patadash, the self-declared Prophet of Bristlebane at the docks of The Enchanted Lands.
Get some rest in Unrest!
Like Estate of Unrest, but just don’t have the time? Well now you can get both rest and Unrest, as the Estate of Unrest is now persistent! Your raid force can now clear part of the instance, leave, and then come back later to pick up where you left off. There is no longer a “failure” timer, but you will be locked to an instance for 5 days once you kill any mob. You can reset your timer after 5 days and enter a different instance, or you can choose to continue in the same instance for up to 9 days total.
Also in GU 38:
- Dual Wield Changes: To allow for a better selection of weapons for all classes, the Dual Wield designation on weaponry has been removed, and they’ve become full One-Handed weapons, giving more choice to everyone. One-Handed weapons can now be dual wielded by classes who have that ability.
- Gameplay: Glory awaits those who wish to explore the presence of mysterious Iksar within our waters. What lies beyond the horizon? Join up with Admiral Marc Grenich in Qeynos Harbor and recruiter Livia Montelius in Freeport East to see!
39-year old baseball superstar Curt Schilling will be making his game debut on EverQuest II starting next month, according to an announcement from Sony Online Entertainment.
Schilling’s game character will be online for three days during the Yankees vs. Red Sox baseball series June 5-7. During this time, any one can challenge the “epically awesome, loot-dropping virtual bad guy;” SOE will donate $5 (up to a maximum of $10,000) to the ALS Association, an organization that helps patients with ALS, also known as Lou Gehrig’s Disease. After the three-day series, Curt’s character will remain in the game as a high-powered enemy that gamers will have to face later in the game.
In addition, SOE encourages its users to type “/ALS” within EverQuest II and donate money to the ALS Association, Curt’s charity of choice. This program will run throughout the entire three-day baseball series.
In its never-ending quest to prolong EverQuest II, SOE detailed plans on a new expansion pack featuring an all new playable race and an adventure pack introducing an “Asian flair” to the MMORPG. The expansion pack, titled Echoes of Faydwer, will be available on or around November 14 for $40. The third adventure pack for EQII, dubbed The Fallen Dynasty, will be available this June by digital download for $8 or at no additional charge to Station Access subscribers of two months or longer.
EverQuest II Echoes of Faydwer Features
- New playable race – The Fae
- New starting location – Kelethin
- Over 350 all-new quests
- Content and zones available for players of all levels (1 – 70)
- Cloaks that can be worn by your player character
- All-new Profession Hats and Armor
- Over 20 new adventure zones
- Over 40 new types of creatures
- New rewards for PvP (Player vs. Player) combat
- New player housing, items, equipment, spells and tradeskill recipes
- Levels for Guilds raised from 50 to 60
EverQuest II The Fallen Dynasty Features
- Heroic and epic encounters available for players of level 55-70
- All-new weapons and items with a unique look and flair
- All-new quests and storylines
- Seven unique adventure areas
- Asian-influenced style and design
- Available via digital download only
- Station Access players with EQII will receive as part of their subscription
Sony Online Entertainment sends word that Live Update #21 has been put up for EverQuest II. The latest enhancements include a special in-game reward for owners of the Kingdom of Sky expansion pack, increased experience for high-level players, combat upgrades for select classes and new merchant items in Norrath.
In appreciation for purchasing the Kingdom of Sky expansion pack, players will receive bonus veteran reward time of ninety (90) days on their Account Age, which is used to determine which set of unique and entertaining abilities the player will receive. There are also new items available from the merchants of Norrath for players under level 20 and over level 50. Experience points for quests in the 60-70 level range has been increased, and level 70 adventurers will now earn Achievement experience points at an improved rate.
For players that like taking down their enemies from a distance, the auto-attack feature for bows and projectile has been enhanced to match the damage done by melee auto-attacks. EverQuest II fans will also see improvements to the Achievement system, PvP and Combat as well.