EA sent out word that Carmelo Anthony will grace the cover of NBA STREET Homecourt, the fourth game in the 3-on-3 basketball series. This will be Anthony’s third time, as he has appeared on the covers of NCAA March Madness 2004 and NBA Live 2005.
“I credit a lot of who I am today as a player to my days playing on the streets in Baltimore,” said Anthony. “My homecourt in Baltimore will always be a part of who I am, because that’s where I gained the skill and desire that has made me successful in basketball. NBA STREET Homecourt represents real street basketball and the place where it all started for me.”
NBA STREET Homecourt will be available for the PS3 and Xbox 360 sometime next year.
EA has announced NBA STREET Homecourt, the newest iteration of its streetball franchise. The fourth entry in the series expands on the fast-paced 3-on-3 basketball gameplay with a new animation engine and control system; players will also be able to create gravity-defying tricks on the fly.
“NBA STREET Homecourt gives fans the opportunity to play where legends were made, and will be made,” said Dan Ayoub, lead producer on the product. “Every legendary player got his start somewhere and most of those roots are set in homecourts across the United States. The vision for the game’s concept, visuals and gameplay all give a nod to those hometown courts, and will provide fans with an incredibly addictive and rewarding experience.”
NBA STREET Homecourt merges legendary proving grounds with the homecourts of your favorite NBA stars, featuring 360 degrees of view. The NBA’s best are rendered with the same level of meticulous detail, making true athlete likeness a reality and putting you up close and personal with every move and moment. Earn a name for yourself and garner respect as you progress along your hometown journey and become a legend.
The game is in development at the publisher’s Vancouver studio for the PS3 and Xbox 360.
Offering the chance to gamers to upload their (fantabulous?) replays is 2K Sports through their “2K Reelmaker” feature for NBA 2K7. Available only to Xbox 360 players, the feature will let players create their own unique video highlight reels from saved replays in the game and share them on Xbxo Live; 2K Reelmaker is now available on the Xbox Live Marketplace for 400 points.
The Reelmaker will let gamers adjust the speed of replays, add special effects, insert sound samples from the commentary team and much more.
2K Sports has announced that Dan the Automator presents 2K7, the soundtrack for NBA 2K7, is now available for purchase throughout North America. This collection of 12 tracks includes songs from Mos Def, Fabulous, E-40, along with Dan the Automator himself.
Select tracks from the album includes: Dan the Automator – Intro, A Tribe Called Quest – Lyrics to Go (Dan the Automator Remix), Fabolous – Ball Til You Fall, Mos Def & Anwar Superstar – Here Comes The Champ and many others.
NBA 2K7 is available on the PS2 and Xbox 360; a PS3 version will be available this Holiday season.
With next-gen already here, 2K Sports announced new “standard-setting” features for NBA 2K7. The game will feature high-level visual player details with Signature Style animations; it will also include hyper-detailed arenas, enhanced arena lighting and numerous new camera angles.
Signature Style elevates next generation animation and adds new level of gameplay strategies as gamers adjust to the different shooting styles of each NBA player. Whether it’s Shaquille O’Neal’s two-handed drop step dunk, Steve Nash’s dribble, Gilbert Arenas’ wrap around the waist free throw routine, Richard Hamilton adjusting his face mask, Allen Iverson’s crossover move, or Shawn Marion’s fadeaway jumpshot, Signature Style comprises over 300 unique animations in shooting, dribbling, and dunking in NBA 2K7.
The level of detail has also been dramatically enhanced around the players, as NBA 2K7 features hyper-detail to every NBA arena. New lighting effects have been authentically replicated to give each court its own look and character. New crowd reactions and animations deliver more life to each of the games, as well as new arena specific elements of mascot animations, dance team performances, and much more. Lastly, users can experience the game with over 30 new camera angles ranging from the birds-eye view from the upper-level seats, to the eye level view from the coach’s cam. All of these cameras are further customizable to any gamer preference, giving gamers hundreds of new ways to watch the best NBA simulation video game for the next generation.
NBA 2K7 will be available for the PS2 and Xbox 360 later this month, with a PS3 version released in time for the Holiday season.
Nintendo has announced Mario’s first basketball appearance on the DS – Mario Slam Basketball. Developed by Square Enix, the game will feature Mario & co. in 3D out on the courts, dunking balls and whatnot.
Mario Slam Basketball is the first game of its type to give players total control of the ball. Players really will be able to dribble and Slam-Dunk with the tip of their finger! The fast paced action features classic Nintendo and Final Fantasy characters and is perfectly suited to the Nintendo DS using a combination of the touch screen and D-pad to dribble, pass and take shots, all with strokes and taps of the stylus. The slightly more flash players can also show off several special moves; by tapping a unique sequence of dots that mark the first initial of the character’s name, players can unleash awe inspiring new skills, with the potential of doubling their score.
Create your own three player, all-star team by selecting from popular Nintendo characters such as Mario, Luigi and even Princess Peach herself! What’s more developer Square Enix has included a whole host of famous Final Fantasy characters to choose from. Collecting coins during matches is especially important as they can affect the score. So, before going for a slam-dunk players will need to collect as many coins as they can in order to bag the highest possible score.
The basketball court isn’t the place for the faint hearted. Magic Johnson and Dennis Rodman may be stars on the real court, but faced with players holding red shells it takes an all new-type of player to really show their skill on the DS court! The referee seems to be asleep so anything goes on this basketball court! Players can use Red and Green shells, Bo-bombs, Bananas and Stars to turn the tide of the game, obstruct other players and even chase down coins.
Mario Slam Basketball features three single player modes that allow players to participate in major basketball tournaments, exhibition matches and hone their vital skills. In Practice Mode, players can focus on their weak points and strive to become superstars. Exhibition Mode allows players to select their own customised team to play against the CPU in a quick match. Finally Tourney mode lets players try out their skills in a choice of four tournaments- Mushroom, Flower, Star and Rainbow. When a Tourney has been completed, ‘Hard mode’ is activated where the really hardcore players can battle it out against even fiercer opponents.
Desperate to wipe the court with your friends? Now you can with three exciting wireless multi-player modes to select: Exhibition, Dribble Race, and Coin Hunter, plus two single download play modes. Test who can hold on to the most coins until the end of the game, or take part in a Dribble Race. If you’re desperate to show off who’s the winner, players can even store results and rankings. Mario Slam Basketball also has the ability to let friends cut in. While playing, a message will pop up and alert players that a new opponent has been found so players can compete in some serious on court action.
Mario Slam Basketball will be released across Europe on November 10; it will retail for £30.
Adorning yet another celebrity athlete on the cover of its game, 2K Sports sends word that Shaquille O’Neal of Miami Heat Center and 2006 NBA World Champion will be the cover athlete and official spokesperson for NBA 2K7.
However, Shaq’s involvement doesn’t lie only in gracing the cover: he has also worked with the developers on a new direction in the post game for NBA 2K7. Post-players are now characterized by teir power, speed and finesse ability, giving each player their unique feel in the post. For example, power post-players will battle for rebounds with their size and score with powerful dunking authority, speedy players will utilize their quickness and first-step to penetrate the hoop, and finesse players will use fadeaway jumpers and float baby-hook shots to score.
NBA 2K7 will be out for the PS2, Xbox and Xbox 360 this September. A PS3 version of the game will be available this Holiday season.
Expanding on the popular Street franchise, EA has announced the next-gen version of NBA Street, marking it down for release on PS3 and Xbox 360 in Spring 2007.
In development at EA Canada, the fourth chapter in the NBA Street series will expand on the 3-on-3 basketball gameplay by offering “easy to pick-up and difficult to master gameplay” as well as “progressive visuals”. No additional details were revealed.
Vivendi has announced that they have licensed Freestyle Street Basketball, a fast-paced online basketball game, for release n North America. Launched in Korea in 2004, and going on to become one of the country’s most popular games, Freestyle focuses on community play, customization and “fun” for all players.
Players will be able to customize and create their own unique player, level up through experience in court and earn points for micro-transactions and more.
No release date was mentioned for the title, but it can be expected sometime later this year.