Aliens have overrun the Sega headquarters! The new lords at Sega have announced that it has signed Gearbox Software to create a first-person shooter based on the Alien film franchise, which they got in a recently announced deal. The game will be developed for next-gen systems, alongside the Obsidian RPG as well as Alien Syndrome.
Famous for the Brothers in Arms series, Gearbox is also known for their work on Half-Life and Halo PC and is one of the best in the field. The FPS Alien title, as per the announcement, will retain the atmospheric look and feel of the original films while using the power of next-gen platforms to “create an entirely new interactive Alien experience.”
As expected, no release date was mentioned.
The second game to come out from the Sega-Aliens deal is a next-gen RPG being made by Obsidian Entertainment, the people awesome RPGs like Star Wars KOTOR II and Neverwinter Nights 2.
In the works for the PC and unspecified consoles, the Aliens RPG will “build upon the distinctive look and feel of the original films while utilizing next-generation technology to create an entirely different and unique Alien experience,” according to the press release.
So why Obsidian? “With Obsidian Entertainment’s development pedigree, they were our first choice to bring the Alien franchise to the RPG universe,” said Simon Jeffery, President and COO, SEGA of America, Inc. “They are the only developer for us that could effectively combine the Alien mythology with compelling RPG gameplay to create the ultimate Alien experience.”
No release date was mentioned.
Having recently announced their Aliens deal, Sega disclosed its first game based on the franchise: an action-RPG for Wii and PSP dubbed Alien Syndrome. Being developed by Totally Games, the game will offer both single and multi-player campaigns, as well as a co-op multiplayer mode supporting up to four players.
Alien Syndrome puts players in control of the strong and enigmatic heroine – Earth Command Trooper Aileen Harding – as she battles through a wide variety of environments including onboard infested spaceships and bizarre alien planets, taking on a mixture of fearsome aliens and colossal bosses. Players can choose from a wide selection of character specialties and skills to hone their character before embarking upon their sci-fi adventure. As they progress through the engrossing campaign, protected by different types of armour and using a variety of melee and ranged weaponry, players can improve their heroine’s statistics and discover powerful new abilities.
Alien Syndrome offers 20 different weapons to use, ranging from flamethrowers, quad-barrelled lasers, nanobot swarms that dissolve enemies and incendiary grenades that unleash fire geysers from the ground. Each weapon offers different advantages and disadvantages, dependent upon how it is used and which speciality the player has chosen to adopt. With the sheer variety of weapons and abilities available to players, any number of combat strategies can be used to defeat hordes of more than 100 different alien enemies.
Alien Syndrome on the Wii will utilise the Wii Remote’s unique gyroscopic feature by enabling players a full range of motion when slashing through enemies, unloading devastation on bosses, or running and gunning through hallways. Players will also be able to access various new game modes and mechanisms. These extra features include using the Wii controllers to craft new items, to enhance existing items and character abilities and to hack into computer systems.
For gamers on the go, Alien Syndrome on the PSP is wi-fi enabled so that up to four players can embark upon playing cooperatively through the alien infested levels in various multiplayer modes.
Alien Syndrome is set for release during Summer 2007. Here are the first screenshots:
Bringing the classic franchise back is Sega, who has signed an exclusive agreement with 20th Century Fox to develop new titles based on the Alien film franchise. The company disclosed that multiple titles are in development, including a first-person shooter and a RPG, with the first due in 2009.
“As a direct result of Fox’s efforts over the past 27 years, Alien has become one of the most recognised franchises in the motion picture industry,” said Simon Jeffery, President and Chief Operating Officer, SEGA of America, Inc. “SEGA will utilise the power of next-gen systems to blend the time-honoured story with leading edge design technology to deliver a riveting and suspenseful gameplay experience.”
“Alien is one of those special franchises that has continued to thrive in licensing long after it has left theaters. The L & M program has been very successful over the years because we have partnered with the best companies in each category and created appealing products that become must-haves for the extremely loyal Alien fans.” added Elie Dekel, Executive Vice President, Fox Licensing & Merchandising. “We look forward to partnering with SEGA, a known leader in the gaming industry, to expand the program to the next generation gaming systems and bring the franchise to life with the newest technology and gameplay.”
Sega has put up a dedicated site for the upcoming Alien games.
Leaked reports from alien civilization better known as the Furons suggest that Destroy All Humans! 2 is in the works. Pandemic Studios is at it once again, bringing the smartass alien Crypton 137 to Earth in a bid to destroy all humans… once again.
Announced for the PS2 and Xbox, the sequel will retain the original’s smart sense of humor and will take the player back to the swingin’ sixties – the time of free love, the Cold War and other era icons. Players will have access to an upgraded arsenal of weapons and enhanced mental abilities to battle the mass of humans, including a variety of new enemies from secret agents and giant creatures to Soviet Forces and ninja warriors. They are also adding multiplayer co-op, five new open worlds to explore and the “irreverent” humor which made the original so enjoyable.
No release date was mentioned, but the game will be on display at E3 and first details and screenshots can be expected then.