Red Dead Redemption may have been a veritable blockbuster hit, but other big hitters failed to make an impact at retail. Wedbush analyst Michael Pachter has noted that several high-profile games all failed to hit 200,000 in unit sales.
These titles include Alan Wake, Blur, Prince of Persia, Lost Planet 2, Skate and movie-game adaptations Shrek and Iron Man 2. Additionally, UFC 2010 saw sales down 60% compared to its predecessor; even Super Mario Galaxy 2 performed “well below” the first game.
This is scary in the fact that these games have cost millions of dollars to make and that they won’t be making almost any profit. Pachter notes that these results “reinforce the notion that the video game industry is in a state of persistent secular decline.”
American media has made popular small towns with deep, dark secrets. Such small towns are responsible for playing host to some memorable “The X-Files” episodes as well as the now-legendary “Twin Peaks” television show. This fascination with small towns is much more prevalent in books though, with big-time writers such as Stephen King weaving remarkable stories of evil with such backdrops.
Remedy Entertainment, the studio, took inspiration from both television shows and mainstream literature to create an experience that is simply unforgettable. The end result is Alan Wake, an excellent thriller that manages to combine an engaging story with compelling gameplay. It does not revolutionize the genre – it doesn’t even try to – but the experience will stay with you once it’s over.