Double Fine is freaking awesome when it comes to making good games, and Dropchord is looking to be a great addition to its roster. If you’ve ever wondered how the studio makes its games, then this video is for you.
Senior gameplay programmer Patrick Hackett has put up a time-lapse video of the development of Dropchord. “I regularly captured short videos showing new features or interesting developments,” he writes. “I sped these up and cut them together with one of the tracks from the game.”
And the result is phenomenal. The video shows the evolution of the game’s design, how its appearance changed, and its debut at PAX East this March.
Dropchord is due out on Windows, Mac, and iOS in July.