Namco: ‘Performance Issue’ Caused BottleRocket to Lose Splatterhouse

Publisher Namco Bandai defended its decision to remove original developer BottleRocket Entertainment from Splatterhouse, saying it was done over a “performance issue” with the studio.

"The only reason why publishers pull the project out from the developer is when the developer isn’t really meeting the requirements," said Namco vice president Makoto Iwai. "So, unfortunately, this was the case."

He continued: "I have to be very careful so we don’t make any direct comment on it because whatever we say, people will try to be on the developer side. You know, ‘The developer is an independent developer trying hard, and evil publishers are trying to get rid of the business by doing whatever they feel like.’ That’s not the case. I just want to be 100 percent clear. There was a performance issue."

Splatterhouse is due out later this year on PS3 and Xbox 360.

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