Halo 3 Update – UI Integrated Into Game

Development on Halo 3 is going along at a pretty good pace, or so it seems from the latest Bungie update, which err… updates us on the UI side of things. The user interface for the game has “come on in leaps and bounds” since it has been in development for a long time. It’s implied that the new UI will be very user-friendly and will let users change options from wherever they want. Here’s a sample:

UI gurus Dave Candland and Colm Nelson were kind enough to give me a guided tour today and I can honestly say that I finally “get it.” The problem with adapting to a new UI is the problem of familiarity. You expect things to behave the way they did in Halo 2 and when they don’t, it’s easy to think, “Oh, that’s broken,” when in fact, something has technically been fixed. And the sign of a good UI is that it only takes a couple of tries to get used to it, and that everything is found in its logical place.

Oh and there’s a picture of Master Chief intently looking on at a corn cob…

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